Fight to the Death
As aforementioned, this piece would be staging a fight (be it mudwrestling, boxing etc) between two factions: art and design with its long history of animosity and tension. Perhaps two subgenres of design for example, digital vs analogue print processes. Two clothing brands or the four main colleges of UAL battling it out supremacy. (wimbledon doesnt even qualify..!)
This calls into question the compartmentalisation of creativity into distinct genres by education and the tension this causes. The fighting would be the manifestation of these tensions and make issues that are increasingly hidden under the carpet, real and very much ‘in-yer-face’. Also serves as a commentary on the English culture of not causing a fuss.
Still some issues to iron out; whether event would be 'live' or staged beforehand.
Outcomes would be actual event, 'graphic' accompanying book of photos, interviews with fighters etc. 'Fine art' outcome being perhaps edited footage of the fight, again raising the issue of genre in the outcomes of the fight (photography- graphic or fine art?Video- graphic or fine art?).
The Multi-project Project
Stemming from the recent anxiety of having to define oneself and practice in one singular project, this idea would take that notion and subvert it to incorporate numerous ideas into one piece. Instead of simply choosing one project, this idea would be a book or extremely large, long list of ideas for projects I’ve had. Lists of ideas in general: things I’ve always thought about doing but never got around to it, potential ideas for this project and other past projects etc… This list/inventory/book would be given out both at the show and months beforehand splitting the outcome into two; both the book of ideas for other people to use and ‘poach’ and perhaps a website displaying pieces of work by other people that have been born of an idea from my list.
This calls into question the notions of intellectual property and whether or not an idea can be truly original, as well as the weakness of the industry in tending to pidgeon-hole designers through seeing one work as well as the compartmentalisation of creativity.
It also confronts, through the relinquishing of control I have over the outcome to other people, the notion of designers as being picky and detail-obsessed (kerning being the ultimate example) artists that exert complete control over their work. Outcomes could be graphic, fine art-based or something else, reinforcing the general cross-disciplinary theme of my work thus far.
Friday, 16 February 2007
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1 comment:
I have read both your proposals with interest and wish that your descriptions were much simpler, the language is so complex...what we're looking for is a spirited, quick to comprehend project.
I would have to say that neither project is viable...it occurs to me that personal angst is not a gr5eat motivation for good, lively communication with your wider audience. The central argument in both- boundaries and graphics meets fine art is so very laboured and slightly tired.
Let loose...include joy and let your talents flow!
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